Brown & Son, part 1: Paul Brown
Brown & Son, part 2: Daniel Brown
Paul Brown began working with digital art in the 1970s studying at the Slade School of Art where he was a pioneer of the medium, designing large-scale lighting works for music and performance. He has exhibited at major galleries, including the Tate, the Victoria and Albert Museum and the ICA. His son, Daniel, started to experiment with programming and building interactive games as a teenager, and now specialises in digital design, collaborating on creative projects with designers and luxury brands.
Brown & Son: Art That Makes Itself at Watermans Art Centre is their first joint exhibition. Using the digital medium, they bring together themes of nature. Paul works with an idea of the “geometric sublime”, a concept derived from European modernism and patterns from nature and science, while Daniel has been inspired by the organic shapes from the D’Arcy Thompson Zoology Museum at the University of Dundee.
Brown & Son: Art That Makes Itself
Purveyors of digital images since 1968
Watermans Art Centre, Brentford, London
31 March – 31 May 2015
Interview by HARRIET THORPE
Film by MARTIN KENNEDY
This ambitious exhibition by four greats of computer art brings together works from the very start of the genre in the early 1960s to the modern day. Despite being a very successful event, it is fair to question: is this exhibition unearthing an avant garde?
Rafaël Rozendaal: ‘I see the same intensification of reality in Mondrian and Mickey Mouse’
The artist, who now has hundreds of websites to his name, talks about using the internet as his canvas, uploading our minds, and why he makes moving images that have no beginning or end
Fabrizio Poltronieri: Iconic Theogonies – The presentation of Computational Gods
The 20 prints in this show are a product of pure chance, says Fabrizio Poltronieri, who as both artist and programmer, positions himself in the tradition of truthful and direct computational experimentation between man, code and computer
Rafael Lozano-Hemmer: interview
Famous for his interactive installations for public spaces, Rafael Lozano-Hemmer talks about his unusual path from physical chemistry graduate to artist, and the growing relationship between technology and artistic practice
The Digital Revolution and the beginning of New Media Art
From the ICA’s landmark 1968 show Cybernetic Serendipity through Pac-Man and Mario Bros to the latest offering from Will.i.am, the Barbican’s interactive exhibition demonstrates how computers and technological development have changed the face of art