Tag: Computer Art
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Technology and art 20
On industrialization and machinery in The Red Desert; on ‘Ecogame’ designed as a continuous interactive game-like situation; and on Support Languages/Art Language.
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Technology and Art 15: Computer graphics at Brunel
“The potential that was so evident at the 1968 ICA exhibition is still there, but the actuality has hardly advanced at all, and this is depressing. There was always a danger that the phenomenon called computer art would come to…
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Technology and art 8: `The prehistory of the visible’
To read Burnham on vitalist or biomorphic sculpture is to be reminded that there is no apparent correlation between the stature of a given artist and the validity of his scientific assumptions. The discontinuities between science and modern art are…
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Technology and art 5
The added originality in [Petar] Milojević’s technique is that by slight changes to his programming logic he can produce an infinite variety of floral textures. This seems as near ‘art’ as anything one has seen from computers: a poetic hint…
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Technology and Art
An artist can acquire such [technical] skills for himself or he can borrow other people’s.
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Cybernetic Serendipity—Getting Rid of Preconceptions
Cybernetic Serendipity exhibition was the demonstration of machine-aided creative processesBy JASIA REICHARDT
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Cybernetic Serendipity: Correspondence
‘Cybernetics includes all observable systems—whether biological, electronic, industrial, economic or anything else.’
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Non-games
The esoteric books and games we are involved with here are those which one cannot do anything with. The books are books by virtue of having their pages bound together; the games are games because this is what they are…









